Remove steel sheet hull fixing (#33443)

* Remove steel sheet hull fixing

It's unintuitive that it's wasteful, there's not really any systems to NOT make it wasteful, and it's a UX trap. No this is not "noob trap", no. It's an UX issue because if hundreds of people do it over and over again without noticing anything wrong, well, something fails to properly note that there's an issue with what they are doing. Aka user experience issue. Aka not a problem with the user but the design.

Also could be a shitty doafter action that makes you wonder if something's wrong

* Why was this testing using steel of all things
This commit is contained in:
Saphire Lattice
2025-04-23 18:08:02 +07:00
committed by GitHub
parent bad79973f2
commit 49ff1b5e51
2 changed files with 1 additions and 4 deletions

View File

@@ -82,7 +82,7 @@ public sealed class TileConstructionTests : InteractionTest
AssertGridCount(1); AssertGridCount(1);
// Lattice -> Plating // Lattice -> Plating
await InteractUsing(Steel); await InteractUsing(FloorItem);
Assert.That(Hands.ActiveHandEntity, Is.Null); Assert.That(Hands.ActiveHandEntity, Is.Null);
await AssertTile(Plating); await AssertTile(Plating);
AssertGridCount(1); AssertGridCount(1);

View File

@@ -59,9 +59,6 @@
- type: Item - type: Item
heldPrefix: steel heldPrefix: steel
- type: Appearance - type: Appearance
- type: FloorTile
outputs:
- Plating
- type: Extractable - type: Extractable
grindableSolutionName: steel grindableSolutionName: steel
- type: SolutionContainerManager - type: SolutionContainerManager