Add pathfinding support for NPCs climbing tables (#17415)
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@@ -3,6 +3,7 @@ using System.Numerics;
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using System.Threading;
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using System.Threading.Tasks;
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using Content.Server.Administration.Managers;
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using Content.Server.Climbing;
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using Content.Server.DoAfter;
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using Content.Server.Doors.Systems;
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using Content.Server.NPC.Components;
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@@ -50,6 +51,7 @@ public sealed partial class NPCSteeringSystem : SharedNPCSteeringSystem
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IParallelManager _parallel = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly ClimbSystem _climb = default!;
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[Dependency] private readonly DoAfterSystem _doAfter = default!;
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[Dependency] private readonly DoorSystem _doors = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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