Add pathfinding support for NPCs climbing tables (#17415)

This commit is contained in:
Vordenburg
2023-07-28 02:37:29 -04:00
committed by GitHub
parent 494b9e5b93
commit 49f3f07e30
11 changed files with 114 additions and 15 deletions

View File

@@ -29,7 +29,7 @@ public sealed class ClimbingTest : MovementTest
// Try to start climbing
var sys = SEntMan.System<ClimbSystem>();
await Server.WaitPost(() => sys.TryClimb(Player, Player, Target.Value));
await Server.WaitPost(() => sys.TryClimb(Player, Player, Target.Value, out _));
await AwaitDoAfters();
// Player should now be climbing
@@ -56,7 +56,7 @@ public sealed class ClimbingTest : MovementTest
Assert.That(Delta(), Is.LessThan(0));
// Start climbing
await Server.WaitPost(() => sys.TryClimb(Player, Player, Target.Value));
await Server.WaitPost(() => sys.TryClimb(Player, Player, Target.Value, out _));
await AwaitDoAfters();
Assert.Multiple(() =>