fix emagged lathes (#23318)
* implement * pass uid * fix * fix dementia * event implementation * fix
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@@ -68,11 +68,14 @@ namespace Content.Shared.Lathe
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{
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public readonly EntityUid Lathe;
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public bool getUnavailable;
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public List<ProtoId<LatheRecipePrototype>> Recipes = new();
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public LatheGetRecipesEvent(EntityUid lathe)
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public LatheGetRecipesEvent(EntityUid lathe, bool forced)
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{
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Lathe = lathe;
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getUnavailable = forced;
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}
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}
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