Revert "Actions Rework" (#6888)
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@@ -1,4 +1,5 @@
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using Content.Shared.Actions.ActionTypes;
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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@@ -7,9 +8,6 @@ namespace Content.Shared.Light.Component
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[NetworkedComponent]
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public abstract class SharedHandheldLightComponent : Robust.Shared.GameObjects.Component
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{
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[DataField("toggleAction", required: true)]
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public InstantAction ToggleAction = default!;
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public const int StatusLevels = 6;
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[Serializable, NetSerializable]
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