Revert "Actions Rework" (#6888)

This commit is contained in:
Leon Friedrich
2022-02-25 18:55:18 +13:00
committed by GitHub
parent 5ac5dd6a64
commit 49ae383f06
135 changed files with 5165 additions and 3119 deletions

View File

@@ -1,20 +1,12 @@
using System;
using System;
using Content.Client.Stylesheets;
using Content.Shared.Actions;
using Content.Shared.Actions.ActionTypes;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Content.Shared.Actions.Prototypes;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.Utility;
using Robust.Shared.Utility;
using static Robust.Client.UserInterface.Controls.BoxContainer;
namespace Content.Client.Actions.UI
{
// TODO merge this with action-slot when it gets XAMLd
// this has way too much overlap, especially now that they both have the item-sprite icons.
/// <summary>
/// An individual action visible in the action menu.
/// </summary>
@@ -24,165 +16,28 @@ namespace Content.Client.Actions.UI
// quickly explore what each action is
private const float CustomTooltipDelay = 0.2f;
private readonly TextureRect _bigActionIcon;
private readonly TextureRect _smallActionIcon;
private readonly SpriteView _smallItemSpriteView;
private readonly SpriteView _bigItemSpriteView;
public ActionType Action;
public BaseActionPrototype Action { get; private set; }
private Action<ActionMenuItem> _onControlFocusExited;
private readonly ActionsUI _actionsUI;
public ActionMenuItem(ActionsUI actionsUI, ActionType action, Action<ActionMenuItem> onControlFocusExited)
public ActionMenuItem(BaseActionPrototype action, Action<ActionMenuItem> onControlFocusExited)
{
_actionsUI = actionsUI;
Action = action;
_onControlFocusExited = onControlFocusExited;
Action = action;
MinSize = (64, 64);
VerticalAlignment = VAlignment.Top;
_bigActionIcon = new TextureRect
AddChild(new TextureRect
{
HorizontalExpand = true,
VerticalExpand = true,
Stretch = TextureRect.StretchMode.Scale,
Visible = false
};
_bigItemSpriteView = new SpriteView
{
HorizontalExpand = true,
VerticalExpand = true,
Scale = (2, 2),
Visible = false,
OverrideDirection = Direction.South,
};
_smallActionIcon = new TextureRect
{
HorizontalAlignment = HAlignment.Right,
VerticalAlignment = VAlignment.Bottom,
Stretch = TextureRect.StretchMode.Scale,
Visible = false
};
_smallItemSpriteView = new SpriteView
{
HorizontalAlignment = HAlignment.Right,
VerticalAlignment = VAlignment.Bottom,
Visible = false,
OverrideDirection = Direction.South,
};
// padding to the left of the small icon
var paddingBoxItemIcon = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
HorizontalExpand = true,
VerticalExpand = true,
MinSize = (64, 64)
};
paddingBoxItemIcon.AddChild(new Control()
{
MinSize = (32, 32),
Texture = action.Icon.Frame0()
});
paddingBoxItemIcon.AddChild(new Control
{
Children =
{
_smallActionIcon,
_smallItemSpriteView
}
});
AddChild(_bigActionIcon);
AddChild(_bigItemSpriteView);
AddChild(paddingBoxItemIcon);
TooltipDelay = CustomTooltipDelay;
TooltipSupplier = SupplyTooltip;
UpdateIcons();
}
public void UpdateIcons()
{
UpdateItemIcon();
if (Action == null)
{
SetActionIcon(null);
return;
}
if ((_actionsUI.SelectingTargetFor?.Action == Action || Action.Toggled) && Action.IconOn != null)
SetActionIcon(Action.IconOn.Frame0());
else
SetActionIcon(Action.Icon?.Frame0());
}
private void SetActionIcon(Texture? texture)
{
if (texture == null || Action == null)
{
_bigActionIcon.Texture = null;
_bigActionIcon.Visible = false;
_smallActionIcon.Texture = null;
_smallActionIcon.Visible = false;
}
else if (Action.Provider != null && Action.ItemIconStyle == ItemActionIconStyle.BigItem)
{
_smallActionIcon.Texture = texture;
_smallActionIcon.Modulate = Action.IconColor;
_smallActionIcon.Visible = true;
_bigActionIcon.Texture = null;
_bigActionIcon.Visible = false;
}
else
{
_bigActionIcon.Texture = texture;
_bigActionIcon.Modulate = Action.IconColor;
_bigActionIcon.Visible = true;
_smallActionIcon.Texture = null;
_smallActionIcon.Visible = false;
}
}
private void UpdateItemIcon()
{
if (Action?.Provider == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(Action.Provider.Value, out SpriteComponent sprite))
{
_bigItemSpriteView.Visible = false;
_bigItemSpriteView.Sprite = null;
_smallItemSpriteView.Visible = false;
_smallItemSpriteView.Sprite = null;
}
else
{
switch (Action.ItemIconStyle)
{
case ItemActionIconStyle.BigItem:
_bigItemSpriteView.Visible = true;
_bigItemSpriteView.Sprite = sprite;
_smallItemSpriteView.Visible = false;
_smallItemSpriteView.Sprite = null;
break;
case ItemActionIconStyle.BigAction:
_bigItemSpriteView.Visible = false;
_bigItemSpriteView.Sprite = null;
_smallItemSpriteView.Visible = true;
_smallItemSpriteView.Sprite = sprite;
break;
case ItemActionIconStyle.NoItem:
_bigItemSpriteView.Visible = false;
_bigItemSpriteView.Sprite = null;
_smallItemSpriteView.Visible = false;
_smallItemSpriteView.Sprite = null;
break;
}
}
}
protected override void ControlFocusExited()
@@ -193,15 +48,7 @@ namespace Content.Client.Actions.UI
private Control SupplyTooltip(Control? sender)
{
var name = FormattedMessage.FromMarkupPermissive(Loc.GetString(Action.Name));
var decr = FormattedMessage.FromMarkupPermissive(Loc.GetString(Action.Description));
var tooltip = new ActionAlertTooltip(name, decr);
if (Action.Enabled && (Action.Charges == null || Action.Charges != 0))
tooltip.Cooldown = Action.Cooldown;
return tooltip;
return new ActionAlertTooltip(Action.Name, Action.Description, Action.Requires);
}
/// <summary>
@@ -224,5 +71,6 @@ namespace Content.Client.Actions.UI
}
}
}
}
}