Remove unused AudioMixTarget code. (#3838)
* Remove unused AudioMixTarget code. * Update submodule Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -25,11 +25,11 @@ namespace Content.Client.GameObjects.EntitySystems
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[Dependency] private readonly IStateManager _stateManager = default!;
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[Dependency] private readonly IBaseClient _client = default!;
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[Dependency] private readonly IClientGameTicker _clientGameTicker = default!;
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private SoundCollectionPrototype _ambientCollection = default!;
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private AudioParams _ambientParams = new(-10f, 1, "Master", 0, 0, AudioMixTarget.Stereo, true, 0f);
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private AudioParams _lobbyParams = new(-5f, 1, "Master", 0, 0, AudioMixTarget.Stereo, true, 0f);
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private AudioParams _ambientParams = new(-10f, 1, "Master", 0, 0, true, 0f);
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private AudioParams _lobbyParams = new(-5f, 1, "Master", 0, 0, true, 0f);
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private IPlayingAudioStream? _ambientStream;
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private IPlayingAudioStream? _lobbyStream;
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