Remove unused AudioMixTarget code. (#3838)

* Remove unused AudioMixTarget code.

* Update submodule

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Vera Aguilera Puerto
2021-04-13 12:38:19 +02:00
committed by GitHub
parent 233c779181
commit 499cfe7c3d
4 changed files with 6 additions and 6 deletions

View File

@@ -25,11 +25,11 @@ namespace Content.Client.GameObjects.EntitySystems
[Dependency] private readonly IStateManager _stateManager = default!;
[Dependency] private readonly IBaseClient _client = default!;
[Dependency] private readonly IClientGameTicker _clientGameTicker = default!;
private SoundCollectionPrototype _ambientCollection = default!;
private AudioParams _ambientParams = new(-10f, 1, "Master", 0, 0, AudioMixTarget.Stereo, true, 0f);
private AudioParams _lobbyParams = new(-5f, 1, "Master", 0, 0, AudioMixTarget.Stereo, true, 0f);
private AudioParams _ambientParams = new(-10f, 1, "Master", 0, 0, true, 0f);
private AudioParams _lobbyParams = new(-5f, 1, "Master", 0, 0, true, 0f);
private IPlayingAudioStream? _ambientStream;
private IPlayingAudioStream? _lobbyStream;