Add prediction for puddle and spillable examines (#25794)
Prediction for puddle and spillable examines
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26
Content.Shared/Fluids/Components/SpillableComponent.cs
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26
Content.Shared/Fluids/Components/SpillableComponent.cs
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using Content.Shared.FixedPoint;
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namespace Content.Shared.Fluids.Components;
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[RegisterComponent]
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public sealed partial class SpillableComponent : Component
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{
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[DataField("solution")]
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public string SolutionName = "puddle";
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/// <summary>
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/// Should this item be spilled when worn as clothing?
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/// Doesn't count for pockets or hands.
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/// </summary>
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[DataField]
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public bool SpillWorn = true;
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[DataField]
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public float? SpillDelay;
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/// <summary>
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/// At most how much reagent can be splashed on someone at once?
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/// </summary>
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[DataField]
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public FixedPoint2 MaxMeleeSpillAmount = FixedPoint2.New(20);
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}
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