fix antag selection being evil (#28197)
* fix antag selection being evil * fix test * untroll the other tests * remove role timer troll * Allow tests to modify antag preferences * Fix antag selection * Misc test fixes * Add AntagPreferenceTest * Fix lazy mistakes * Test cleanup * Try stop players in lobbies from being assigned mid-round antags * ranting * I am going insane --------- Co-authored-by: deltanedas <@deltanedas:kde.org> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
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@@ -9,7 +9,6 @@ namespace Content.IntegrationTests.Tests
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[TestOf(typeof(RoundRestartCleanupEvent))]
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public sealed class ResettingEntitySystemTests
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{
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[Reflect(false)]
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public sealed class TestRoundRestartCleanupEvent : EntitySystem
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{
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public bool HasBeenReset { get; set; }
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@@ -49,8 +48,6 @@ namespace Content.IntegrationTests.Tests
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system.HasBeenReset = false;
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Assert.That(system.HasBeenReset, Is.False);
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gameTicker.RestartRound();
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Assert.That(system.HasBeenReset);
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