fix antag selection being evil (#28197)
* fix antag selection being evil * fix test * untroll the other tests * remove role timer troll * Allow tests to modify antag preferences * Fix antag selection * Misc test fixes * Add AntagPreferenceTest * Fix lazy mistakes * Test cleanup * Try stop players in lobbies from being assigned mid-round antags * ranting * I am going insane --------- Co-authored-by: deltanedas <@deltanedas:kde.org> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
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@@ -407,7 +407,6 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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await pair.CleanReturnAsync();
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}
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[Reflect(false)]
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public sealed class TestInteractionSystem : EntitySystem
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{
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public EntityEventHandler<InteractUsingEvent>? InteractUsingEvent;
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