Refactor Context Menus and make them use XAML & stylesheets (#4768)

* XAML verb menu

* fix ghost FOV

* spacing

* rename missed "ContextMenu"->"EntityMenu" instances

* move visibility checks to verb system

* update comment

* Remove CanSeeContainerCheck

* use ScrollContainer measure option

* MaxWidth / texxt line wrapping

* verb category default

Now when you click on a verb category, it should default to running the first member of that category.

This makes it much more convenient to eject/insert when there is only a single option

* only apply style to first verb category entry

* Use new visibility flags

* FoV -> Fov

* Revert "only apply style to first verb category entry"

This reverts commit 9a6a17dba600e3ae0421caed59fcab145c260c99.

* make all entity menu visibility checks clientside

* Fix empty unbuckle category

* fix merge
This commit is contained in:
Leon Friedrich
2021-10-28 18:21:19 +13:00
committed by GitHub
parent 224952110e
commit 49296e33a0
36 changed files with 1421 additions and 1535 deletions

View File

@@ -57,7 +57,7 @@ namespace Content.Server.Administration
Verb verb = new();
verb.Text = Loc.GetString("delete-verb-get-data-text");
verb.Category = VerbCategory.Debug;
verb.IconTexture = "/Textures/Interface/VerbIcons/delete.svg.192dpi.png";
verb.IconTexture = "/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png";
verb.Act = () => args.Target.Delete();
args.Verbs.Add(verb);
}
@@ -200,7 +200,7 @@ namespace Content.Server.Administration
// TODO CHEMISTRY
// Add reagent ui broke after solution refactor. Needs fixing
verb.Disabled = true;
verb.Tooltip = "Currently non functional after solution refactor.";
verb.Message = "Currently non functional after solution refactor.";
verb.Priority = -2;
args.Verbs.Add(verb);