Explosion resistance is now predicted! (#30654)

* First commit

* Added Network and access
This commit is contained in:
beck-thompson
2024-08-04 20:15:07 -07:00
committed by GitHub
parent 84a9253b10
commit 490de1de4e
10 changed files with 53 additions and 30 deletions

View File

@@ -4,6 +4,7 @@ using Content.Shared.CCVar;
using Content.Shared.Damage;
using Content.Shared.Explosion;
using Content.Shared.Explosion.Components;
using Content.Shared.Explosion.EntitySystems;
using Content.Shared.Maps;
using Content.Shared.Physics;
using Content.Shared.Projectiles;
@@ -17,10 +18,9 @@ using Robust.Shared.Random;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using TimedDespawnComponent = Robust.Shared.Spawners.TimedDespawnComponent;
namespace Content.Server.Explosion.EntitySystems;
public sealed partial class ExplosionSystem
public sealed partial class ExplosionSystem : SharedExplosionSystem
{
[Dependency] private readonly FlammableSystem _flammableSystem = default!;