* watches

* rename

* add it into loot pools
This commit is contained in:
Nemanja
2024-07-13 02:09:19 -04:00
committed by GitHub
parent 361ec59412
commit 49096cf14f
67 changed files with 452 additions and 0 deletions

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@@ -0,0 +1,16 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Clock;
/// <summary>
/// This is used for globally managing the time on-station
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, AutoGenerateComponentPause, Access(typeof(SharedClockSystem))]
public sealed partial class GlobalTimeManagerComponent : Component
{
/// <summary>
/// A fixed random offset, used to fuzz the time between shifts.
/// </summary>
[DataField, AutoPausedField, AutoNetworkedField]
public TimeSpan TimeOffset;
}