Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox * Transition direct type usages * More updates * Fix invalid use of to map * Update RobustToolbox * Fix dropping items * Rename name usages of "GridCoordinates" to "EntityCoordinates" * Revert "Update RobustToolbox" This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346. * Revert "Update RobustToolbox" This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09. # Conflicts: # RobustToolbox * Fix cursed IMapGrid method usage. * GridTileLookupTest now uses EntityCoordinates Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
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@@ -35,16 +35,16 @@ namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding
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foreach (var tile in routeDebug.Route)
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{
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var tileGrid = mapManager.GetGrid(tile.GridIndex).GridTileToLocal(tile.GridIndices);
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route.Add(mapManager.GetGrid(tile.GridIndex).LocalToWorld(tileGrid).Position);
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route.Add(tileGrid.ToMapPos(EntityManager));
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}
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var cameFrom = new Dictionary<Vector2, Vector2>();
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foreach (var (from, to) in routeDebug.CameFrom)
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{
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var tileOneGrid = mapManager.GetGrid(from.GridIndex).GridTileToLocal(from.GridIndices);
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var tileOneWorld = mapManager.GetGrid(from.GridIndex).LocalToWorld(tileOneGrid).Position;
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var tileOneWorld = tileOneGrid.ToMapPos(EntityManager);
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var tileTwoGrid = mapManager.GetGrid(to.GridIndex).GridTileToLocal(to.GridIndices);
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var tileTwoWorld = mapManager.GetGrid(to.GridIndex).LocalToWorld(tileTwoGrid).Position;
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var tileTwoWorld = tileTwoGrid.ToMapPos(EntityManager);
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cameFrom.Add(tileOneWorld, tileTwoWorld);
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}
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@@ -52,7 +52,7 @@ namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding
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foreach (var (tile, score) in routeDebug.GScores)
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{
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var tileGrid = mapManager.GetGrid(tile.GridIndex).GridTileToLocal(tile.GridIndices);
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gScores.Add(mapManager.GetGrid(tile.GridIndex).LocalToWorld(tileGrid).Position, score);
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gScores.Add(tileGrid.ToMapPos(EntityManager), score);
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}
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var systemMessage = new SharedAiDebug.AStarRouteMessage(
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@@ -73,14 +73,14 @@ namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding
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foreach (var tile in routeDebug.Route)
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{
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var tileGrid = mapManager.GetGrid(tile.GridIndex).GridTileToLocal(tile.GridIndices);
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route.Add(mapManager.GetGrid(tile.GridIndex).LocalToWorld(tileGrid).Position);
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route.Add(tileGrid.ToMapPos(EntityManager));
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}
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var jumpNodes = new List<Vector2>();
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foreach (var tile in routeDebug.JumpNodes)
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{
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var tileGrid = mapManager.GetGrid(tile.GridIndex).GridTileToLocal(tile.GridIndices);
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jumpNodes.Add(mapManager.GetGrid(tile.GridIndex).LocalToWorld(tileGrid).Position);
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jumpNodes.Add(tileGrid.ToMapPos(EntityManager));
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}
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var systemMessage = new SharedAiDebug.JpsRouteMessage(
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