Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox * Transition direct type usages * More updates * Fix invalid use of to map * Update RobustToolbox * Fix dropping items * Rename name usages of "GridCoordinates" to "EntityCoordinates" * Revert "Update RobustToolbox" This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346. * Revert "Update RobustToolbox" This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09. # Conflicts: # RobustToolbox * Fix cursed IMapGrid method usage. * GridTileLookupTest now uses EntityCoordinates Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
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@@ -83,7 +83,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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return false;
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}
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foreach (var entity in _entityManager.GetEntitiesInRange(Owner.Transform.GridPosition, _range))
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foreach (var entity in _entityManager.GetEntitiesInRange(Owner.Transform.Coordinates, _range))
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{
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Flash(entity, eventArgs.User, _aoeFlashDuration);
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}
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@@ -114,7 +114,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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});
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}
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Weapons/flash.ogg", Owner.Transform.GridPosition,
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Weapons/flash.ogg", Owner.Transform.Coordinates,
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AudioParams.Default);
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return true;
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