Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox * Transition direct type usages * More updates * Fix invalid use of to map * Update RobustToolbox * Fix dropping items * Rename name usages of "GridCoordinates" to "EntityCoordinates" * Revert "Update RobustToolbox" This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346. * Revert "Update RobustToolbox" This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09. # Conflicts: # RobustToolbox * Fix cursed IMapGrid method usage. * GridTileLookupTest now uses EntityCoordinates Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
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@@ -72,7 +72,7 @@ namespace Content.Server.GameObjects.Components.PDA
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UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
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}
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var idCard = _entityManager.SpawnEntity(_startingIdCard, Owner.Transform.GridPosition);
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var idCard = _entityManager.SpawnEntity(_startingIdCard, Owner.Transform.Coordinates);
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var idCardComponent = idCard.GetComponent<IdCardComponent>();
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_idSlot.Insert(idCardComponent.Owner);
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ContainedID = idCardComponent;
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