Replace every usage of GridCoordinates with EntityCoordinates (#2021)

* Update RobustToolbox

* Transition direct type usages

* More updates

* Fix invalid use of to map

* Update RobustToolbox

* Fix dropping items

* Rename name usages of "GridCoordinates" to "EntityCoordinates"

* Revert "Update RobustToolbox"

This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.

* Revert "Update RobustToolbox"

This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.

# Conflicts:
#	RobustToolbox

* Fix cursed IMapGrid method usage.

* GridTileLookupTest now uses EntityCoordinates

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
This commit is contained in:
DrSmugleaf
2020-09-06 16:11:53 +02:00
committed by GitHub
parent 72d2318ea7
commit 48b61f6bcc
196 changed files with 780 additions and 676 deletions

View File

@@ -1,6 +1,7 @@
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Gravity;
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
using Content.Shared.Utility;
using NUnit.Framework;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
@@ -37,7 +38,7 @@ namespace Content.IntegrationTests.Tests
var entityMan = IoCManager.Resolve<IEntityManager>();
generator = entityMan.SpawnEntity("GravityGenerator", new GridCoordinates(new Vector2(0, 0), grid2.Index));
generator = entityMan.SpawnEntity("GravityGenerator", grid2.ToCoordinates());
Assert.That(generator.HasComponent<GravityGeneratorComponent>());
Assert.That(generator.HasComponent<PowerReceiverComponent>());
var generatorComponent = generator.GetComponent<GravityGeneratorComponent>();