Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox * Transition direct type usages * More updates * Fix invalid use of to map * Update RobustToolbox * Fix dropping items * Rename name usages of "GridCoordinates" to "EntityCoordinates" * Revert "Update RobustToolbox" This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346. * Revert "Update RobustToolbox" This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09. # Conflicts: # RobustToolbox * Fix cursed IMapGrid method usage. * GridTileLookupTest now uses EntityCoordinates Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
This commit is contained in:
@@ -150,7 +150,7 @@ namespace Content.Client.GameObjects.EntitySystems
|
||||
/// <summary>
|
||||
/// Creates a construction ghost at the given location.
|
||||
/// </summary>
|
||||
public void SpawnGhost(ConstructionPrototype prototype, GridCoordinates loc, Direction dir)
|
||||
public void SpawnGhost(ConstructionPrototype prototype, EntityCoordinates loc, Direction dir)
|
||||
{
|
||||
if (GhostPresent(loc))
|
||||
{
|
||||
@@ -174,11 +174,11 @@ namespace Content.Client.GameObjects.EntitySystems
|
||||
/// <summary>
|
||||
/// Checks if any construction ghosts are present at the given position
|
||||
/// </summary>
|
||||
private bool GhostPresent(GridCoordinates loc)
|
||||
private bool GhostPresent(EntityCoordinates loc)
|
||||
{
|
||||
foreach (KeyValuePair<int, ConstructionGhostComponent> ghost in _ghosts)
|
||||
foreach (var ghost in _ghosts)
|
||||
{
|
||||
if (ghost.Value.Owner.Transform.GridPosition.Equals(loc))
|
||||
if (ghost.Value.Owner.Transform.Coordinates.Equals(loc))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -191,7 +191,7 @@ namespace Content.Client.GameObjects.EntitySystems
|
||||
{
|
||||
var ghost = _ghosts[ghostId];
|
||||
var transform = ghost.Owner.Transform;
|
||||
var msg = new TryStartStructureConstructionMessage(transform.GridPosition, ghost.Prototype.ID, transform.LocalRotation, ghostId);
|
||||
var msg = new TryStartStructureConstructionMessage(transform.Coordinates, ghost.Prototype.ID, transform.LocalRotation, ghostId);
|
||||
RaiseNetworkEvent(msg);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user