Add Alt-click functionality (#4497)
* Fix ItemSlot Bug * Add Alt-use Key * Fix TransferAmount window bug * Alt-click functionality * Added AltInteract verbs * Add new verbs * verb icons * Changed Comments * Change Comments * Fix disposal verbs * Changed Get...() to Get...OrNull() * Changed alt-interact combat behaviour * Update verb icons * Inventory interact event * Add Alt+E secondary binding * Add alt-z keybinding * Rename AltUse -> AltActivateItemInWorld
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@@ -1,3 +1,4 @@
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using System;
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using System.Linq;
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using Content.Shared.Notification;
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using Content.Shared.Notification.Managers;
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@@ -9,6 +10,7 @@ using Robust.Shared.Localization;
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using Robust.Shared.Map;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Broadphase;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Interaction
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{
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@@ -338,4 +340,27 @@ namespace Content.Shared.Interaction
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return inRange;
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}
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}
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/// <summary>
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/// Raised when a player attempts to activate an item in an inventory slot or hand slot
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/// </summary>
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[Serializable, NetSerializable]
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public class InteractInventorySlotEvent : EntityEventArgs
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{
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/// <summary>
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/// Entity that was interacted with.
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/// </summary>
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public EntityUid ItemUid { get; }
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/// <summary>
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/// Whether the interaction used the alt-modifier to trigger alternative interactions.
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/// </summary>
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public bool AltInteract { get; }
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public InteractInventorySlotEvent(EntityUid itemUid, bool altInteract = false)
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{
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ItemUid = itemUid;
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AltInteract = altInteract;
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}
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}
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}
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