* plants and seeds go brrrr

* update plants

* P L A N T

* brrrr

* Hydroponics actually work! How about that?

* Reuse resource path in visualizer

* They lied to us.

* Several stuffs

* more werk

* Add a bunch of plants

* Logs go brr.

* Brrr moment.

* Remove unused method

* Important comment.

* Seed inventory, yo!

* tomato moment

* Balance consumption

* Makes hydroponics pourable

* Adds plant metabolism effect for sugar, the same as glucose.

* Eggplant moment

* Apple moment

* Corn moment

* Chanterelle mushroom moment

* prototype tweaks

* Seed extractor moment

* typo

* IPlantMetabolizable doc improvement

* I should trust my gut instinct more often.

* egg-plant.....

* localization

* Make WaterLevel and NutritionLevel setters private

* Less code repetition! Wooo!
This commit is contained in:
Víctor Aguilera Puerto
2020-10-26 23:19:46 +01:00
committed by GitHub
parent 7c57d10531
commit 484eb0bba4
250 changed files with 3297 additions and 72 deletions

View File

@@ -0,0 +1,10 @@
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Botany
{
[RegisterComponent]
public class HoeComponent : Component
{
public override string Name => "Hoe";
}
}