You can now examine Node Containers to see their "connectors" (#2881)

This commit is contained in:
Vera Aguilera Puerto
2021-01-01 14:20:23 +01:00
committed by GitHub
parent 9af508e0b5
commit 483f7f4385
7 changed files with 46 additions and 1 deletions

View File

@@ -1,7 +1,11 @@
using System.Collections.Generic;
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Shared.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.NodeContainer
@@ -10,18 +14,20 @@ namespace Content.Server.GameObjects.Components.NodeContainer
/// Creates and maintains a set of <see cref="Node"/>s.
/// </summary>
[RegisterComponent]
public class NodeContainerComponent : Component
public class NodeContainerComponent : Component, IExamine
{
public override string Name => "NodeContainer";
[ViewVariables]
public IReadOnlyList<Node> Nodes => _nodes;
private List<Node> _nodes = new();
private bool _examinable;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _nodes, "nodes", new List<Node>());
serializer.DataField(ref _examinable, "examinable", false);
}
public override void Initialize()
@@ -50,5 +56,34 @@ namespace Content.Server.GameObjects.Components.NodeContainer
}
base.OnRemove();
}
public void Examine(FormattedMessage message, bool inDetailsRange)
{
if (!_examinable || !inDetailsRange) return;
for (var i = 0; i < Nodes.Count; i++)
{
var node = Nodes[i];
if (node == null) continue;
switch (node.NodeGroupID)
{
case NodeGroupID.HVPower:
message.AddMarkup(
Loc.GetString("It has a connector for [color=orange]HV cables[/color]."));
break;
case NodeGroupID.MVPower:
message.AddMarkup(
Loc.GetString("It has a connector for [color=yellow]MV cables[/color]."));
break;
case NodeGroupID.Apc:
message.AddMarkup(
Loc.GetString("It has a connector for [color=green]LV cables[/color]."));
break;
}
if(i != Nodes.Count - 1)
message.AddMarkup("\n");
}
}
}
}