Anomaly warnings cleanup (#36188)

This commit is contained in:
J
2025-03-30 13:16:46 +00:00
committed by GitHub
parent 4f848e814f
commit 47f8aefc25
2 changed files with 3 additions and 4 deletions

View File

@@ -81,14 +81,14 @@ public sealed class ProjectileAnomalySystem : EntitySystem
EntityCoordinates targetCoords, EntityCoordinates targetCoords,
float severity) float severity)
{ {
var mapPos = coords.ToMap(EntityManager, _xform); var mapPos = _xform.ToMapCoordinates(coords);
var spawnCoords = _mapManager.TryFindGridAt(mapPos, out var gridUid, out _) var spawnCoords = _mapManager.TryFindGridAt(mapPos, out var gridUid, out _)
? coords.WithEntityId(gridUid, EntityManager) ? _xform.WithEntityId(coords, gridUid)
: new(_mapManager.GetMapEntityId(mapPos.MapId), mapPos.Position); : new(_mapManager.GetMapEntityId(mapPos.MapId), mapPos.Position);
var ent = Spawn(component.ProjectilePrototype, spawnCoords); var ent = Spawn(component.ProjectilePrototype, spawnCoords);
var direction = targetCoords.ToMapPos(EntityManager, _xform) - mapPos.Position; var direction = _xform.ToMapCoordinates(targetCoords).Position - mapPos.Position;
if (!TryComp<ProjectileComponent>(ent, out var comp)) if (!TryComp<ProjectileComponent>(ent, out var comp))
return; return;

View File

@@ -16,7 +16,6 @@ public sealed class TechAnomalySystem : EntitySystem
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly BeamSystem _beam = default!; [Dependency] private readonly BeamSystem _beam = default!;
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly EmagSystem _emag = default!;
public override void Initialize() public override void Initialize()
{ {