Change where the "missed" popup comes from when throwing things into the disposal unit. (#11609)
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@@ -285,8 +285,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
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_robustRandom.NextDouble() > 0.75 ||
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!component.Container.Insert(args.Thrown))
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{
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if (args.User.HasValue)
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_popupSystem.PopupEntity(Loc.GetString("disposal-unit-thrown-missed"), args.Thrown, Filter.Pvs(args.User.Value));
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_popupSystem.PopupEntity(Loc.GetString("disposal-unit-thrown-missed"), uid, Filter.Pvs(uid));
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return;
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}
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