Fix for missing loc strings in handcuffs. (#1919)

* loc strings, formatting fixes

* Fix indentation

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
nuke
2020-08-25 21:49:29 -04:00
committed by GitHub
parent dd3a697c12
commit 47d89bc280
3 changed files with 9 additions and 9 deletions

View File

@@ -224,7 +224,7 @@ namespace Content.Server.GameObjects.Components.ActionBlocking
if (!isOwner && !ActionBlockerSystem.CanInteract(user)) if (!isOwner && !ActionBlockerSystem.CanInteract(user))
{ {
user.PopupMessage(user, "You can't do that!"); user.PopupMessage(user, Loc.GetString("You can't do that!"));
return; return;
} }
@@ -235,7 +235,7 @@ namespace Content.Server.GameObjects.Components.ActionBlocking
_interactRange, _interactRange,
ignoredEnt: Owner)) ignoredEnt: Owner))
{ {
user.PopupMessage(user, "You are too far away to remove the cuffs."); user.PopupMessage(user, Loc.GetString("You are too far away to remove the cuffs."));
return; return;
} }
@@ -249,7 +249,7 @@ namespace Content.Server.GameObjects.Components.ActionBlocking
return; return;
} }
user.PopupMessage(user, "You start removing the cuffs."); user.PopupMessage(user, Loc.GetString("You start removing the cuffs."));
var audio = EntitySystem.Get<AudioSystem>(); var audio = EntitySystem.Get<AudioSystem>();
audio.PlayFromEntity(isOwner ? cuff.StartBreakoutSound : cuff.StartUncuffSound, Owner); audio.PlayFromEntity(isOwner ? cuff.StartBreakoutSound : cuff.StartUncuffSound, Owner);
@@ -305,7 +305,7 @@ namespace Content.Server.GameObjects.Components.ActionBlocking
{ {
if (!isOwner) if (!isOwner)
{ {
_notifyManager.PopupMessage(user, user, Loc.GetString("You successfully remove the cuffs. {0} of {0:theName}'s hands remain cuffed.", CuffedHandCount, user)); _notifyManager.PopupMessage(user, user, Loc.GetString("You successfully remove the cuffs. {0} of {1:theName}'s hands remain cuffed.", CuffedHandCount, user));
_notifyManager.PopupMessage(user, Owner, Loc.GetString("{0:theName} removes your cuffs. {1} of your hands remain cuffed.", user, CuffedHandCount)); _notifyManager.PopupMessage(user, Owner, Loc.GetString("{0:theName} removes your cuffs. {1} of your hands remain cuffed.", user, CuffedHandCount));
} }
else else

View File

@@ -225,8 +225,8 @@ namespace Content.Server.GameObjects.Components.ActionBlocking
if (result != DoAfterStatus.Cancelled) if (result != DoAfterStatus.Cancelled)
{ {
_audioSystem.PlayFromEntity(EndCuffSound, Owner); _audioSystem.PlayFromEntity(EndCuffSound, Owner);
_notifyManager.PopupMessage(user, user, Loc.GetString("You successfully cuff {0}.", target.Name)); _notifyManager.PopupMessage(user, user, Loc.GetString("You successfully cuff {0:theName}.", target));
_notifyManager.PopupMessage(target, target, Loc.GetString("You have been cuffed by {0}!", user.Name)); _notifyManager.PopupMessage(target, target, Loc.GetString("You have been cuffed by {0:theName}!", user));
if (user.TryGetComponent<HandsComponent>(out var hands)) if (user.TryGetComponent<HandsComponent>(out var hands))
{ {
@@ -240,8 +240,8 @@ namespace Content.Server.GameObjects.Components.ActionBlocking
} }
else else
{ {
user.PopupMessage(user, Loc.GetString("You were interrupted while cuffing {0}!", target.Name)); user.PopupMessage(user, Loc.GetString("You were interrupted while cuffing {0:theName}!", target));
target.PopupMessage(target, Loc.GetString("You interrupt {0} while they are cuffing you!", user.Name)); target.PopupMessage(target, Loc.GetString("You interrupt {0:theName} while they are cuffing you!", user));
} }
} }
} }