diff --git a/Content.Server/GameTicking/Rules/TraitorRuleSystem.cs b/Content.Server/GameTicking/Rules/TraitorRuleSystem.cs index d1941e9ffa..735bf3cb76 100644 --- a/Content.Server/GameTicking/Rules/TraitorRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/TraitorRuleSystem.cs @@ -322,6 +322,8 @@ public sealed class TraitorRuleSystem : GameRuleSystem var result = Loc.GetString("traitor-round-end-result", ("traitorCount", Traitors.Count)); + result += "\n" + Loc.GetString("traitor-round-end-codewords", ("codewords", string.Join(", ", Codewords))) + "\n"; + foreach (var traitor in Traitors) { var name = traitor.Mind.CharacterName; diff --git a/Resources/Locale/en-US/game-ticking/game-presets/preset-traitor.ftl b/Resources/Locale/en-US/game-ticking/game-presets/preset-traitor.ftl index 11d27e65f6..10fffa122b 100644 --- a/Resources/Locale/en-US/game-ticking/game-presets/preset-traitor.ftl +++ b/Resources/Locale/en-US/game-ticking/game-presets/preset-traitor.ftl @@ -7,6 +7,10 @@ traitor-round-end-result = {$traitorCount -> *[other] There were {$traitorCount} traitors. } +traitor-round-end-codewords = + The codewords were: + [color=White]{$codewords}[/color]. + # Shown at the end of a round of Traitor traitor-user-was-a-traitor = [color=gray]{$user}[/color] was a traitor. traitor-user-was-a-traitor-named = [color=White]{$name}[/color] ([color=gray]{$user}[/color]) was a traitor.