Add access logs (IC ones) (#17810)
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@@ -40,9 +40,6 @@ namespace Content.Server.GameTicking
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private int _roundStartFailCount = 0;
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#endif
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[ViewVariables]
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private TimeSpan _roundStartTimeSpan;
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[ViewVariables]
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private bool _startingRound;
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@@ -247,7 +244,7 @@ namespace Content.Server.GameTicking
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_roundStartDateTime = DateTime.UtcNow;
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RunLevel = GameRunLevel.InRound;
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_roundStartTimeSpan = _gameTiming.CurTime;
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RoundStartTimeSpan = _gameTiming.CurTime;
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SendStatusToAll();
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ReqWindowAttentionAll();
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UpdateLateJoinStatus();
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@@ -595,7 +592,7 @@ namespace Content.Server.GameTicking
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public TimeSpan RoundDuration()
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{
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return _gameTiming.CurTime.Subtract(_roundStartTimeSpan);
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return _gameTiming.CurTime.Subtract(RoundStartTimeSpan);
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}
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private void AnnounceRound()
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