@@ -1,4 +1,5 @@
|
||||
using Content.Shared.Whitelist;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Serialization;
|
||||
@@ -27,6 +28,12 @@ public sealed partial class MaterialReclaimerComponent : Component
|
||||
[DataField, AutoNetworkedField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool Enabled = true;
|
||||
|
||||
/// <summary>
|
||||
/// A master control for whether or not the recycler is broken and can function.
|
||||
/// </summary>
|
||||
[DataField, AutoNetworkedField]
|
||||
public bool Broken;
|
||||
|
||||
/// <summary>
|
||||
/// How efficiently the materials are reclaimed.
|
||||
/// In practice, a multiplier per material when calculating the output of the reclaimer.
|
||||
@@ -59,8 +66,8 @@ public sealed partial class MaterialReclaimerComponent : Component
|
||||
/// <summary>
|
||||
/// The id of our output solution
|
||||
/// </summary>
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public string SolutionContainerId = "output";
|
||||
[DataField]
|
||||
public string? SolutionContainerId;
|
||||
|
||||
/// <summary>
|
||||
/// a whitelist for what entities can be inserted into this reclaimer
|
||||
@@ -114,11 +121,12 @@ public sealed partial class MaterialReclaimerComponent : Component
|
||||
[NetSerializable, Serializable]
|
||||
public enum RecyclerVisuals
|
||||
{
|
||||
Bloody
|
||||
Bloody,
|
||||
Broken
|
||||
}
|
||||
|
||||
[UsedImplicitly]
|
||||
public enum RecyclerVisualLayers : byte
|
||||
{
|
||||
Main,
|
||||
Bloody
|
||||
Main
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user