@@ -20,19 +20,24 @@ using Robust.Shared.Player;
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using Robust.Shared.Utility;
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using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Repairable;
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using Content.Shared.Database;
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using Content.Shared.Destructible;
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using Content.Shared.Emag.Components;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Materials;
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/// <inheritdoc/>
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public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
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{
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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[Dependency] private readonly AppearanceSystem _appearance = default!;
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[Dependency] private readonly GameTicker _ticker = default!;
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[Dependency] private readonly MaterialStorageSystem _materialStorage = default!;
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[Dependency] private readonly OpenableSystem _openable = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
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[Dependency] private readonly SharedBodySystem _body = default!; //bobby
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[Dependency] private readonly PuddleSystem _puddle = default!;
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[Dependency] private readonly StackSystem _stack = default!;
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@@ -44,16 +49,14 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
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{
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base.Initialize();
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SubscribeLocalEvent<MaterialReclaimerComponent, ComponentStartup>(OnStartup);
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SubscribeLocalEvent<MaterialReclaimerComponent, PowerChangedEvent>(OnPowerChanged);
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SubscribeLocalEvent<MaterialReclaimerComponent, InteractUsingEvent>(OnInteractUsing,
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before: new []{typeof(WiresSystem), typeof(SolutionTransferSystem)});
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before: [typeof(WiresSystem), typeof(SolutionTransferSystem)]);
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SubscribeLocalEvent<MaterialReclaimerComponent, SuicideByEnvironmentEvent>(OnSuicideByEnvironment);
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SubscribeLocalEvent<ActiveMaterialReclaimerComponent, PowerChangedEvent>(OnActivePowerChanged);
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}
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private void OnStartup(Entity<MaterialReclaimerComponent> entity, ref ComponentStartup args)
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{
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_solutionContainer.EnsureSolution(entity.Owner, entity.Comp.SolutionContainerId);
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SubscribeLocalEvent<MaterialReclaimerComponent, BreakageEventArgs>(OnBreakage);
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SubscribeLocalEvent<MaterialReclaimerComponent, RepairedEvent>(OnRepaired);
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}
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private void OnPowerChanged(Entity<MaterialReclaimerComponent> entity, ref PowerChangedEvent args)
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@@ -119,6 +122,30 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
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TryFinishProcessItem(entity, null, entity.Comp);
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}
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private void OnBreakage(Entity<MaterialReclaimerComponent> ent, ref BreakageEventArgs args)
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{
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//un-emags itself when it breaks
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RemComp<EmaggedComponent>(ent);
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SetBroken(ent, true);
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}
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private void OnRepaired(Entity<MaterialReclaimerComponent> ent, ref RepairedEvent args)
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{
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SetBroken(ent, false);
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}
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public void SetBroken(Entity<MaterialReclaimerComponent> ent, bool val)
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{
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if (ent.Comp.Broken == val)
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return;
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_appearance.SetData(ent, RecyclerVisuals.Broken, val);
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SetReclaimerEnabled(ent, false);
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ent.Comp.Broken = val;
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Dirty(ent);
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}
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/// <inheritdoc/>
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public override bool TryFinishProcessItem(EntityUid uid, MaterialReclaimerComponent? component = null, ActiveMaterialReclaimerComponent? active = null)
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{
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@@ -136,7 +163,8 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
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// scales the output if the process was interrupted.
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var completion = 1f - Math.Clamp((float) Math.Round((active.EndTime - Timing.CurTime) / active.Duration),
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0f, 1f);
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0f,
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1f);
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Reclaim(uid, item, completion, component);
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return true;
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@@ -193,7 +221,8 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
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foreach (var (storedMaterial, storedAmount) in storage.Storage)
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{
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var stacks = _materialStorage.SpawnMultipleFromMaterial(storedAmount, storedMaterial,
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var stacks = _materialStorage.SpawnMultipleFromMaterial(storedAmount,
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storedMaterial,
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xform.Coordinates,
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out var materialOverflow);
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var amountConsumed = storedAmount - materialOverflow;
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@@ -215,8 +244,6 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
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{
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if (!Resolve(reclaimer, ref reclaimerComponent, ref xform))
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return;
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if (!_solutionContainer.TryGetSolution(reclaimer, reclaimerComponent.SolutionContainerId, out var outputSolution))
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return;
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efficiency *= reclaimerComponent.Efficiency;
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@@ -232,20 +259,14 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
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}
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// if the item we inserted has reagents, add it in.
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if (TryComp<SolutionContainerManagerComponent>(item, out var solutionContainer))
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if (_solutionContainer.TryGetDrainableSolution(item, out _, out var drainableSolution))
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{
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foreach (var (_, soln) in _solutionContainer.EnumerateSolutions((item, solutionContainer)))
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{
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var solution = soln.Comp.Solution;
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foreach (var quantity in solution.Contents)
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{
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totalChemicals.AddReagent(quantity.Reagent.Prototype, quantity.Quantity * efficiency, false);
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}
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}
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totalChemicals.AddSolution(drainableSolution, _prototype);
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}
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_solutionContainer.TryTransferSolution(outputSolution.Value, totalChemicals, totalChemicals.Volume);
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if (totalChemicals.Volume > 0)
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if (!_solutionContainer.TryGetSolution(reclaimer, reclaimerComponent.SolutionContainerId, out var outputSolution) ||
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!_solutionContainer.TryTransferSolution(outputSolution.Value, totalChemicals, totalChemicals.Volume) ||
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totalChemicals.Volume > 0)
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{
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_puddle.TrySpillAt(reclaimer, totalChemicals, out _, sound, transformComponent: xform);
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}
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