Recycler Overhaul (#30802)

* Recycler overhaul

* remove
This commit is contained in:
Nemanja
2024-08-18 23:39:00 -04:00
committed by GitHub
parent 1fa447f769
commit 476c7751c4
32 changed files with 207 additions and 253 deletions

View File

@@ -0,0 +1,27 @@
using Content.Shared.Conveyor;
using Content.Shared.Materials;
using Robust.Client.GameObjects;
namespace Content.Client.Materials;
public sealed class RecyclerVisualizerSystem : VisualizerSystem<RecyclerVisualsComponent>
{
protected override void OnAppearanceChange(EntityUid uid, RecyclerVisualsComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null || !args.Sprite.LayerMapTryGet(RecyclerVisualLayers.Main, out var layer))
return;
AppearanceSystem.TryGetData<ConveyorState>(uid, ConveyorVisuals.State, out var running);
AppearanceSystem.TryGetData<bool>(uid, RecyclerVisuals.Bloody, out var bloody);
AppearanceSystem.TryGetData<bool>(uid, RecyclerVisuals.Broken, out var broken);
var activityState = running == ConveyorState.Off ? 0 : 1;
if (broken) //breakage overrides activity
activityState = 2;
var bloodyKey = bloody ? component.BloodyKey : string.Empty;
var state = $"{component.BaseKey}{activityState}{bloodyKey}";
args.Sprite.LayerSetState(layer, state);
}
}