Adds linting support to SoundCollectionPrototype, fix linter errors.
Closes #4580
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@@ -126,7 +126,7 @@ namespace Content.Client.Audio
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private void StartAmbience()
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{
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EndAmbience();
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var file = _robustRandom.Pick(_ambientCollection.PickFiles);
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var file = _robustRandom.Pick(_ambientCollection.PickFiles).ToString();
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_ambientStream = SoundSystem.Play(Filter.Local(), file, _ambientParams);
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}
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