diff --git a/Content.Server/Doors/Components/ServerDoorComponent.cs b/Content.Server/Doors/Components/ServerDoorComponent.cs index ba526c78c4..85908e86a0 100644 --- a/Content.Server/Doors/Components/ServerDoorComponent.cs +++ b/Content.Server/Doors/Components/ServerDoorComponent.cs @@ -254,7 +254,8 @@ namespace Content.Server.Doors.Components if (user.TryGetComponent(out HandsComponent? hands) && hands.Count == 0) { - SoundSystem.Play(Filter.Pvs(Owner), _tryOpenDoorSound.GetSound(), Owner, AudioParams.Default.WithVolume(-2)); + SoundSystem.Play(Filter.Pvs(Owner), _tryOpenDoorSound.GetSound(), Owner, + AudioParams.Default.WithVolume(-2)); } } else @@ -334,7 +335,7 @@ namespace Content.Server.Doors.Components if (OpenSound != null) { - SoundSystem.Play(Filter.Pvs(Owner), OpenSound.GetSound(), + SoundSystem.Play(Filter.Pvs(Owner), OpenSound.GetSound(), Owner, AudioParams.Default.WithVolume(-5)); } @@ -457,7 +458,7 @@ namespace Content.Server.Doors.Components if (CloseSound != null) { - SoundSystem.Play(Filter.Pvs(Owner), CloseSound.GetSound(), + SoundSystem.Play(Filter.Pvs(Owner), CloseSound.GetSound(), Owner, AudioParams.Default.WithVolume(-10)); } @@ -579,7 +580,7 @@ namespace Content.Server.Doors.Components } LastDenySoundTime = _gameTiming.CurTime; - SoundSystem.Play(Filter.Pvs(Owner), DenySound.GetSound(), + SoundSystem.Play(Filter.Pvs(Owner), DenySound.GetSound(), Owner, AudioParams.Default.WithVolume(-3)); }