Predict tile-prying (#21167)

This commit is contained in:
metalgearsloth
2023-10-24 00:20:33 +11:00
committed by GitHub
parent 33935c5ce8
commit 46a3076ecb
28 changed files with 154 additions and 102 deletions

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@@ -5,6 +5,7 @@ using Content.Shared.Tools;
using Content.Shared.Tools.Components; using Content.Shared.Tools.Components;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameStates; using Robust.Shared.GameStates;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Client.Tools namespace Content.Client.Tools
{ {

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@@ -12,6 +12,7 @@ public sealed class VariantizeCommand : IConsoleCommand
{ {
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefManager = default!;
public string Command => "variantize"; public string Command => "variantize";
@@ -39,11 +40,14 @@ public sealed class VariantizeCommand : IConsoleCommand
return; return;
} }
foreach (var tile in gridComp.GetAllTiles()) var mapsSystem = _entManager.System<SharedMapSystem>();
var tileSystem = _entManager.System<TileSystem>();
foreach (var tile in mapsSystem.GetAllTiles(euid.Value, gridComp))
{ {
var def = tile.GetContentTileDefinition(); var def = tile.GetContentTileDefinition(_tileDefManager);
var newTile = new Tile(tile.Tile.TypeId, tile.Tile.Flags, def.PickVariant(_random)); var newTile = new Tile(tile.Tile.TypeId, tile.Tile.Flags, tileSystem.PickVariant(def));
gridComp.SetTile(tile.GridIndices, newTile); mapsSystem.SetTile(euid.Value, gridComp, tile.GridIndices, newTile);
} }
} }
} }

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@@ -4,6 +4,7 @@ using Content.Server.Body.Systems;
using Content.Server.Maps; using Content.Server.Maps;
using Content.Server.NodeContainer.EntitySystems; using Content.Server.NodeContainer.EntitySystems;
using Content.Shared.Atmos.EntitySystems; using Content.Shared.Atmos.EntitySystems;
using Content.Shared.Maps;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;

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@@ -7,6 +7,7 @@ using JetBrains.Annotations;
using Robust.Server.Containers; using Robust.Server.Containers;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Random; using Robust.Shared.Random;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Construction namespace Content.Server.Construction
{ {

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@@ -6,6 +6,7 @@ using Content.Shared.Interaction;
using Content.Shared.Stacks; using Content.Shared.Stacks;
using Content.Shared.Tools; using Content.Shared.Tools;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Construction namespace Content.Server.Construction
{ {

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@@ -305,10 +305,10 @@ namespace Content.Server.Decals
return true; return true;
} }
public bool RemoveDecal(EntityUid gridId, uint decalId, DecalGridComponent? component = null) public override bool RemoveDecal(EntityUid gridId, uint decalId, DecalGridComponent? component = null)
=> RemoveDecalInternal(gridId, decalId, out _, component); => RemoveDecalInternal(gridId, decalId, out _, component);
public HashSet<(uint Index, Decal Decal)> GetDecalsInRange(EntityUid gridId, Vector2 position, float distance = 0.75f, Func<Decal, bool>? validDelegate = null) public override HashSet<(uint Index, Decal Decal)> GetDecalsInRange(EntityUid gridId, Vector2 position, float distance = 0.75f, Func<Decal, bool>? validDelegate = null)
{ {
var decalIds = new HashSet<(uint, Decal)>(); var decalIds = new HashSet<(uint, Decal)>();
var chunkCollection = ChunkCollection(gridId); var chunkCollection = ChunkCollection(gridId);

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@@ -5,6 +5,7 @@ using Content.Shared.Examine;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Tools; using Content.Shared.Tools;
using Content.Shared.Popups; using Content.Shared.Popups;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
using SignalReceivedEvent = Content.Server.DeviceLinking.Events.SignalReceivedEvent; using SignalReceivedEvent = Content.Server.DeviceLinking.Events.SignalReceivedEvent;
namespace Content.Server.DeviceLinking.Systems; namespace Content.Server.DeviceLinking.Systems;

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@@ -3,6 +3,7 @@ using Content.Server.Administration;
using Content.Server.Tools.Components; using Content.Server.Tools.Components;
using Content.Shared.Administration; using Content.Shared.Administration;
using Content.Shared.Maps; using Content.Shared.Maps;
using Content.Shared.Tools.Components;
using Robust.Server.Player; using Robust.Server.Player;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.Map; using Robust.Shared.Map;
@@ -10,7 +11,7 @@ using Robust.Shared.Map;
namespace Content.Server.Interaction namespace Content.Server.Interaction
{ {
/// <summary> /// <summary>
/// <see cref="TilePryingComponent.TryPryTile"/> /// <see cref="Shared.Tools.Components.TilePryingComponent.TryPryTile"/>
/// </summary> /// </summary>
[AdminCommand(AdminFlags.Debug)] [AdminCommand(AdminFlags.Debug)]
sealed class TilePryCommand : IConsoleCommand sealed class TilePryCommand : IConsoleCommand

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@@ -32,6 +32,7 @@ using Content.Shared.Tools;
using Content.Shared.Verbs; using Content.Shared.Verbs;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Shared.Timing; using Robust.Shared.Timing;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Medical; namespace Content.Server.Medical;

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@@ -8,6 +8,8 @@ using Content.Shared.Interaction;
using Content.Shared.Tools; using Content.Shared.Tools;
using Content.Shared.Tools.Components; using Content.Shared.Tools.Components;
using Robust.Shared.Map; using Robust.Shared.Map;
using CableCuttingFinishedEvent = Content.Shared.Tools.Systems.CableCuttingFinishedEvent;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Power.EntitySystems; namespace Content.Server.Power.EntitySystems;

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@@ -5,6 +5,7 @@ using Content.Shared.Interaction;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Repairable; using Content.Shared.Repairable;
using Content.Shared.Tools; using Content.Shared.Tools;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Repairable namespace Content.Server.Repairable
{ {

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@@ -21,6 +21,7 @@ using Content.Shared.DoAfter;
using Content.Shared.Emag.Systems; using Content.Shared.Emag.Systems;
using Content.Shared.FixedPoint; using Content.Shared.FixedPoint;
using Content.Shared.Humanoid; using Content.Shared.Humanoid;
using Content.Shared.Maps;
using Content.Shared.Mobs; using Content.Shared.Mobs;
using Content.Shared.Mobs.Components; using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems; using Content.Shared.Mobs.Systems;

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@@ -19,6 +19,7 @@ using Content.Shared.Verbs;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.Player; using Robust.Shared.Player;
using Robust.Shared.Random; using Robust.Shared.Random;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Toilet namespace Content.Server.Toilet
{ {

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@@ -1,25 +0,0 @@
using System.Threading;
using Content.Shared.Tools;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Tools.Components
{
[RegisterComponent]
public sealed partial class TilePryingComponent : Component
{
[DataField("toolComponentNeeded")]
public bool ToolComponentNeeded = true;
[DataField("qualityNeeded", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
public string QualityNeeded = "Prying";
/// <summary>
/// Whether this tool can pry tiles with CanAxe.
/// </summary>
[DataField("advanced")]
public bool Advanced = false;
[DataField("delay")]
public float Delay = 1f;
}
}

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@@ -62,14 +62,14 @@ public sealed partial class ToolSystem
var coordinates = mapGrid.GridTileToLocal(tile.GridIndices); var coordinates = mapGrid.GridTileToLocal(tile.GridIndices);
if (!_interactionSystem.InRangeUnobstructed(user, coordinates, popup: false)) if (!InteractionSystem.InRangeUnobstructed(user, coordinates, popup: false))
return false; return false;
if (_tileDefinitionManager[tile.Tile.TypeId] is not ContentTileDefinition tileDef if (_tileDefinitionManager[tile.Tile.TypeId] is not ContentTileDefinition tileDef
|| !tileDef.CanWirecutter || !tileDef.CanWirecutter
|| string.IsNullOrEmpty(tileDef.BaseTurf) || string.IsNullOrEmpty(tileDef.BaseTurf)
|| _tileDefinitionManager[tileDef.BaseTurf] is not ContentTileDefinition newDef || _tileDefinitionManager[tileDef.BaseTurf] is not ContentTileDefinition ||
|| tile.IsBlockedTurf(true)) tile.IsBlockedTurf(true))
{ {
return false; return false;
} }

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@@ -6,6 +6,7 @@ using Content.Shared.Maps;
using Content.Shared.Tools; using Content.Shared.Tools;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Shared.Map; using Robust.Shared.Map;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Tools namespace Content.Server.Tools
{ {
@@ -21,13 +22,11 @@ namespace Content.Server.Tools
[Dependency] private readonly SharedPointLightSystem _light = default!; [Dependency] private readonly SharedPointLightSystem _light = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!; [Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!; [Dependency] private readonly TransformSystem _transformSystem = default!;
[Dependency] private readonly TurfSystem _turf = default!;
public override void Initialize() public override void Initialize()
{ {
base.Initialize(); base.Initialize();
InitializeTilePrying();
InitializeLatticeCutting(); InitializeLatticeCutting();
InitializeWelders(); InitializeWelders();
} }

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@@ -19,6 +19,7 @@ using Robust.Server.GameObjects;
using Robust.Server.Player; using Robust.Server.Player;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Random; using Robust.Shared.Random;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Wires; namespace Content.Server.Wires;

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@@ -14,6 +14,7 @@ public sealed class BlobFloorPlanBuilderSystem : BaseWorldSystem
{ {
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefinition = default!; [Dependency] private readonly ITileDefinitionManager _tileDefinition = default!;
[Dependency] private readonly TileSystem _tiles = default!;
/// <inheritdoc /> /// <inheritdoc />
public override void Initialize() public override void Initialize()
@@ -30,6 +31,8 @@ public sealed class BlobFloorPlanBuilderSystem : BaseWorldSystem
private void PlaceFloorplanTiles(BlobFloorPlanBuilderComponent comp, MapGridComponent grid) private void PlaceFloorplanTiles(BlobFloorPlanBuilderComponent comp, MapGridComponent grid)
{ {
// NO MORE THAN TWO ALLOCATIONS THANK YOU VERY MUCH. // NO MORE THAN TWO ALLOCATIONS THANK YOU VERY MUCH.
// TODO: Just put these on a field instead then?
// Also the end of the method has a big LINQ which is gonna blow this out the water.
var spawnPoints = new HashSet<Vector2i>(comp.FloorPlacements * 6); var spawnPoints = new HashSet<Vector2i>(comp.FloorPlacements * 6);
var taken = new Dictionary<Vector2i, Tile>(comp.FloorPlacements * 5); var taken = new Dictionary<Vector2i, Tile>(comp.FloorPlacements * 5);
@@ -56,7 +59,7 @@ public sealed class BlobFloorPlanBuilderSystem : BaseWorldSystem
spawnPoints.Add(west); spawnPoints.Add(west);
var tileDef = _tileDefinition[_random.Pick(comp.FloorTileset)]; var tileDef = _tileDefinition[_random.Pick(comp.FloorTileset)];
taken.Add(point, new Tile(tileDef.TileId, 0, ((ContentTileDefinition)tileDef).PickVariant(_random))); taken.Add(point, new Tile(tileDef.TileId, 0, _tiles.PickVariant((ContentTileDefinition) tileDef)));
} }
PlaceTile(Vector2i.Zero); PlaceTile(Vector2i.Zero);

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@@ -46,7 +46,7 @@ public sealed class DebrisFeaturePlacerSystem : BaseWorldSystem
return; // Redundant logic, prolly needs it's own handler for your custom system. return; // Redundant logic, prolly needs it's own handler for your custom system.
var placer = Comp<DebrisFeaturePlacerControllerComponent>(component.OwningController); var placer = Comp<DebrisFeaturePlacerControllerComponent>(component.OwningController);
var xform = Transform(uid); var xform = args.Component;
var ownerXform = Transform(component.OwningController); var ownerXform = Transform(component.OwningController);
if (xform.MapUid is null || ownerXform.MapUid is null) if (xform.MapUid is null || ownerXform.MapUid is null)
return; // not our problem return; // not our problem

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@@ -18,6 +18,7 @@ using Content.Shared.Tag;
using Robust.Shared.Player; using Robust.Shared.Player;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
using Robust.Shared.Utility; using Robust.Shared.Utility;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Shared.Construction.EntitySystems; namespace Content.Shared.Construction.EntitySystems;

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@@ -1,3 +1,4 @@
using System.Collections;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Numerics; using System.Numerics;
using Robust.Shared.GameStates; using Robust.Shared.GameStates;
@@ -107,6 +108,18 @@ namespace Content.Shared.Decals
{ {
// used by client-side overlay code // used by client-side overlay code
} }
public virtual HashSet<(uint Index, Decal Decal)> GetDecalsInRange(EntityUid gridId, Vector2 position, float distance = 0.75f, Func<Decal, bool>? validDelegate = null)
{
// NOOP on client atm.
return new HashSet<(uint Index, Decal Decal)>();
}
public virtual bool RemoveDecal(EntityUid gridId, uint decalId, DecalGridComponent? component = null)
{
// NOOP on client atm.
return true;
}
} }
// TODO: Pretty sure paul was moving this somewhere but just so people know // TODO: Pretty sure paul was moving this somewhere but just so people know

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@@ -1,13 +1,13 @@
using System.Linq;
using System.Numerics; using System.Numerics;
using Content.Server.Decals;
using Content.Shared.Coordinates.Helpers; using Content.Shared.Coordinates.Helpers;
using Content.Shared.Decals; using Content.Shared.Decals;
using Content.Shared.Maps;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Map.Components; using Robust.Shared.Map.Components;
using Robust.Shared.Random; using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Server.Maps; namespace Content.Shared.Maps;
/// <summary> /// <summary>
/// Handles server-side tile manipulation like prying/deconstructing tiles. /// Handles server-side tile manipulation like prying/deconstructing tiles.
@@ -15,15 +15,39 @@ namespace Content.Server.Maps;
public sealed class TileSystem : EntitySystem public sealed class TileSystem : EntitySystem
{ {
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!; [Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly DecalSystem _decal = default!; [Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly SharedDecalSystem _decal = default!;
[Dependency] private readonly SharedMapSystem _maps = default!;
[Dependency] private readonly TurfSystem _turf = default!; [Dependency] private readonly TurfSystem _turf = default!;
/// <summary>
/// Returns a weighted pick of a tile variant.
/// </summary>
public byte PickVariant(ContentTileDefinition tile)
{
var variants = tile.PlacementVariants;
var sum = variants.Sum();
var accumulated = 0f;
var rand = _robustRandom.NextFloat() * sum;
for (byte i = 0; i < variants.Length; ++i)
{
accumulated += variants[i];
if (accumulated >= rand)
return i;
}
// Shouldn't happen
throw new InvalidOperationException($"Invalid weighted variantize tile pick for {tile.ID}!");
}
public bool PryTile(Vector2i indices, EntityUid gridId) public bool PryTile(Vector2i indices, EntityUid gridId)
{ {
var grid = _mapManager.GetGrid(gridId); var grid = Comp<MapGridComponent>(gridId);
var tileRef = grid.GetTileRef(indices); var tileRef = _maps.GetTileRef(gridId, grid, indices);
return PryTile(tileRef); return PryTile(tileRef);
} }
@@ -71,16 +95,20 @@ public sealed class TileSystem : EntitySystem
public bool ReplaceTile(TileRef tileref, ContentTileDefinition replacementTile, EntityUid grid, MapGridComponent? component = null) public bool ReplaceTile(TileRef tileref, ContentTileDefinition replacementTile, EntityUid grid, MapGridComponent? component = null)
{ {
DebugTools.Assert(tileref.GridUid == grid);
if (!Resolve(grid, ref component)) if (!Resolve(grid, ref component))
return false; return false;
var variant = replacementTile.PickVariant();
var variant = PickVariant(replacementTile);
var decals = _decal.GetDecalsInRange(tileref.GridUid, _turf.GetTileCenter(tileref).Position, 0.5f); var decals = _decal.GetDecalsInRange(tileref.GridUid, _turf.GetTileCenter(tileref).Position, 0.5f);
foreach (var (id, _) in decals) foreach (var (id, _) in decals)
{ {
_decal.RemoveDecal(tileref.GridUid, id); _decal.RemoveDecal(tileref.GridUid, id);
} }
component.SetTile(tileref.GridIndices, new Tile(replacementTile.TileId, 0, variant));
_maps.SetTile(grid, component, tileref.GridIndices, new Tile(replacementTile.TileId, 0, variant));
return true; return true;
} }
@@ -94,12 +122,13 @@ public sealed class TileSystem : EntitySystem
if (string.IsNullOrEmpty(tileDef.BaseTurf)) if (string.IsNullOrEmpty(tileDef.BaseTurf))
return false; return false;
var mapGrid = _mapManager.GetGrid(tileRef.GridUid); var gridUid = tileRef.GridUid;
var mapGrid = Comp<MapGridComponent>(gridUid);
const float margin = 0.1f; const float margin = 0.1f;
var bounds = mapGrid.TileSize - margin * 2; var bounds = mapGrid.TileSize - margin * 2;
var indices = tileRef.GridIndices; var indices = tileRef.GridIndices;
var coordinates = mapGrid.GridTileToLocal(indices) var coordinates = _maps.GridTileToLocal(gridUid, mapGrid, indices)
.Offset(new Vector2( .Offset(new Vector2(
(_robustRandom.NextFloat() - 0.5f) * bounds, (_robustRandom.NextFloat() - 0.5f) * bounds,
(_robustRandom.NextFloat() - 0.5f) * bounds)); (_robustRandom.NextFloat() - 0.5f) * bounds));
@@ -109,15 +138,14 @@ public sealed class TileSystem : EntitySystem
Transform(tileItem).LocalRotation = _robustRandom.NextDouble() * Math.Tau; Transform(tileItem).LocalRotation = _robustRandom.NextDouble() * Math.Tau;
// Destroy any decals on the tile // Destroy any decals on the tile
var decals = _decal.GetDecalsInRange(tileRef.GridUid, coordinates.SnapToGrid(EntityManager, _mapManager).Position, 0.5f); var decals = _decal.GetDecalsInRange(gridUid, coordinates.SnapToGrid(EntityManager, _mapManager).Position, 0.5f);
foreach (var (id, _) in decals) foreach (var (id, _) in decals)
{ {
_decal.RemoveDecal(tileRef.GridUid, id); _decal.RemoveDecal(tileRef.GridUid, id);
} }
var plating = _tileDefinitionManager[tileDef.BaseTurf]; var plating = _tileDefinitionManager[tileDef.BaseTurf];
_maps.SetTile(gridUid, mapGrid, tileRef.GridIndices, new Tile(plating.TileId));
mapGrid.SetTile(tileRef.GridIndices, new Tile(plating.TileId));
return true; return true;
} }

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@@ -86,30 +86,6 @@ namespace Content.Shared.Maps
return tile.Tile.IsSpace(tileDefinitionManager); return tile.Tile.IsSpace(tileDefinitionManager);
} }
/// <summary>
/// Returns a weighted pick of a tile variant.
/// </summary>
public static byte PickVariant(this ContentTileDefinition tile, IRobustRandom? random = null)
{
IoCManager.Resolve(ref random);
var variants = tile.PlacementVariants;
var sum = variants.Sum();
var accumulated = 0f;
var rand = random.NextFloat() * sum;
for (byte i = 0; i < variants.Length; ++i)
{
accumulated += variants[i];
if (accumulated >= rand)
return i;
}
// Shouldn't happen
throw new InvalidOperationException($"Invalid weighted variantize tile pick for {tile.ID}!");
}
/// <summary> /// <summary>
/// Helper that returns all entities in a turf. /// Helper that returns all entities in a turf.
/// </summary> /// </summary>

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@@ -14,6 +14,7 @@ using Robust.Shared.Network;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
using Robust.Shared.Timing; using Robust.Shared.Timing;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Shared.Radio.EntitySystems; namespace Content.Shared.Radio.EntitySystems;

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@@ -0,0 +1,26 @@
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Tools.Components;
/// <summary>
/// Allows prying tiles up on a grid.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TilePryingComponent : Component
{
[DataField("toolComponentNeeded"), AutoNetworkedField]
public bool ToolComponentNeeded = true;
[DataField("qualityNeeded", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>)), AutoNetworkedField]
public string QualityNeeded = "Prying";
/// <summary>
/// Whether this tool can pry tiles with CanAxe.
/// </summary>
[DataField("advanced"), AutoNetworkedField]
public bool Advanced = false;
[DataField("delay"), AutoNetworkedField]
public float Delay = 1f;
}

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@@ -1,9 +1,9 @@
using System.Linq; using System.Linq;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Tools.Components;
using Content.Shared.Prying.Components; using Content.Shared.Prying.Components;
using Content.Shared.Tools.Components;
namespace Content.Shared.Tools; namespace Content.Shared.Tools.Systems;
public abstract partial class SharedToolSystem : EntitySystem public abstract partial class SharedToolSystem : EntitySystem
{ {

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@@ -1,17 +1,15 @@
using Content.Server.Tools.Components;
using Content.Shared.Database; using Content.Shared.Database;
using Content.Shared.Fluids.Components; using Content.Shared.Fluids.Components;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Maps; using Content.Shared.Maps;
using Content.Shared.Tools.Components; using Content.Shared.Tools.Components;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Map.Components;
namespace Content.Server.Tools; namespace Content.Shared.Tools.Systems;
public sealed partial class ToolSystem public abstract partial class SharedToolSystem
{ {
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
private void InitializeTilePrying() private void InitializeTilePrying()
{ {
SubscribeLocalEvent<TilePryingComponent, AfterInteractEvent>(OnTilePryingAfterInteract); SubscribeLocalEvent<TilePryingComponent, AfterInteractEvent>(OnTilePryingAfterInteract);
@@ -20,7 +18,8 @@ public sealed partial class ToolSystem
private void OnTilePryingAfterInteract(EntityUid uid, TilePryingComponent component, AfterInteractEvent args) private void OnTilePryingAfterInteract(EntityUid uid, TilePryingComponent component, AfterInteractEvent args)
{ {
if (args.Handled || !args.CanReach || (args.Target != null && !HasComp<PuddleComponent>(args.Target))) return; if (args.Handled || !args.CanReach || args.Target != null && !HasComp<PuddleComponent>(args.Target))
return;
if (TryPryTile(uid, args.User, component, args.ClickLocation)) if (TryPryTile(uid, args.User, component, args.ClickLocation))
args.Handled = true; args.Handled = true;
@@ -33,26 +32,28 @@ public sealed partial class ToolSystem
var coords = GetCoordinates(args.Coordinates); var coords = GetCoordinates(args.Coordinates);
var gridUid = coords.GetGridUid(EntityManager); var gridUid = coords.GetGridUid(EntityManager);
if (!_mapManager.TryGetGrid(gridUid, out var grid)) if (!TryComp(gridUid, out MapGridComponent? grid))
{ {
Log.Error("Attempted to pry from a non-existent grid?"); Log.Error("Attempted to pry from a non-existent grid?");
return; return;
} }
var tile = grid.GetTileRef(coords); var tile = _maps.GetTileRef(gridUid.Value, grid, coords);
var center = _turf.GetTileCenter(tile); var center = _turfs.GetTileCenter(tile);
if (args.Used != null) if (args.Used != null)
{ {
_adminLogger.Add(LogType.Tile, LogImpact.Low, _adminLogger.Add(LogType.Tile, LogImpact.Low,
$"{ToPrettyString(args.User):actor} used {ToPrettyString(args.Used.Value):tool} to pry {_tileDefinitionManager[tile.Tile.TypeId].Name} at {center}"); $"{ToPrettyString(args.User):actor} used {ToPrettyString(args.Used.Value):tool} to pry {_tileDefManager[tile.Tile.TypeId].Name} at {center}");
} }
else else
{ {
_adminLogger.Add(LogType.Tile, LogImpact.Low, _adminLogger.Add(LogType.Tile, LogImpact.Low,
$"{ToPrettyString(args.User):actor} pried {_tileDefinitionManager[tile.Tile.TypeId].Name} at {center}"); $"{ToPrettyString(args.User):actor} pried {_tileDefManager[tile.Tile.TypeId].Name} at {center}");
} }
_tile.PryTile(tile, component.Advanced); if (_netManager.IsServer)
_tiles.PryTile(tile, component.Advanced);
} }
private bool TryPryTile(EntityUid toolEntity, EntityUid user, TilePryingComponent component, EntityCoordinates clickLocation) private bool TryPryTile(EntityUid toolEntity, EntityUid user, TilePryingComponent component, EntityCoordinates clickLocation)
@@ -60,17 +61,16 @@ public sealed partial class ToolSystem
if (!TryComp<ToolComponent>(toolEntity, out var tool) && component.ToolComponentNeeded) if (!TryComp<ToolComponent>(toolEntity, out var tool) && component.ToolComponentNeeded)
return false; return false;
if (!_mapManager.TryFindGridAt(clickLocation.ToMap(EntityManager, _transformSystem), out _, out var mapGrid)) if (!_mapManager.TryFindGridAt(clickLocation.ToMap(EntityManager, _transformSystem), out var gridUid, out var mapGrid))
return false; return false;
var tile = mapGrid.GetTileRef(clickLocation); var tile = _maps.GetTileRef(gridUid, mapGrid, clickLocation);
var coordinates = _maps.GridTileToLocal(gridUid, mapGrid, tile.GridIndices);
var coordinates = mapGrid.GridTileToLocal(tile.GridIndices); if (!InteractionSystem.InRangeUnobstructed(user, coordinates, popup: false))
if (!_interactionSystem.InRangeUnobstructed(user, coordinates, popup: false))
return false; return false;
var tileDef = (ContentTileDefinition)_tileDefinitionManager[tile.Tile.TypeId]; var tileDef = (ContentTileDefinition) _tileDefManager[tile.Tile.TypeId];
if (!tileDef.CanCrowbar && !(tileDef.CanAxe && component.Advanced)) if (!tileDef.CanCrowbar && !(tileDef.CanAxe && component.Advanced))
return false; return false;

View File

@@ -1,22 +1,35 @@
using Content.Shared.Administration.Logs;
using Content.Shared.DoAfter; using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Maps;
using Content.Shared.Tools.Components; using Content.Shared.Tools.Components;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Network;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
using Robust.Shared.Timing;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Shared.Tools; namespace Content.Shared.Tools.Systems;
public abstract partial class SharedToolSystem : EntitySystem public abstract partial class SharedToolSystem : EntitySystem
{ {
[Dependency] private readonly IPrototypeManager _protoMan = default!; [Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!; [Dependency] private readonly INetManager _netManager = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!; [Dependency] private readonly IPrototypeManager _protoMan = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefManager = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] protected readonly SharedInteractionSystem InteractionSystem = default!;
[Dependency] private readonly SharedMapSystem _maps = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
[Dependency] private readonly TileSystem _tiles = default!;
[Dependency] private readonly TurfSystem _turfs = default!;
public override void Initialize() public override void Initialize()
{ {
InitializeMultipleTool(); InitializeMultipleTool();
InitializeTilePrying();
SubscribeLocalEvent<ToolComponent, ToolDoAfterEvent>(OnDoAfter); SubscribeLocalEvent<ToolComponent, ToolDoAfterEvent>(OnDoAfter);
} }