Predict tile-prying (#21167)
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@@ -6,6 +6,7 @@ using Content.Shared.Maps;
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using Content.Shared.Tools;
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using Robust.Server.GameObjects;
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using Robust.Shared.Map;
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using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
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namespace Content.Server.Tools
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{
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@@ -21,13 +22,11 @@ namespace Content.Server.Tools
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[Dependency] private readonly SharedPointLightSystem _light = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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[Dependency] private readonly TurfSystem _turf = default!;
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public override void Initialize()
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{
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base.Initialize();
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InitializeTilePrying();
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InitializeLatticeCutting();
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InitializeWelders();
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}
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