Predict tile-prying (#21167)
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@@ -305,10 +305,10 @@ namespace Content.Server.Decals
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return true;
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}
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public bool RemoveDecal(EntityUid gridId, uint decalId, DecalGridComponent? component = null)
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public override bool RemoveDecal(EntityUid gridId, uint decalId, DecalGridComponent? component = null)
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=> RemoveDecalInternal(gridId, decalId, out _, component);
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public HashSet<(uint Index, Decal Decal)> GetDecalsInRange(EntityUid gridId, Vector2 position, float distance = 0.75f, Func<Decal, bool>? validDelegate = null)
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public override HashSet<(uint Index, Decal Decal)> GetDecalsInRange(EntityUid gridId, Vector2 position, float distance = 0.75f, Func<Decal, bool>? validDelegate = null)
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{
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var decalIds = new HashSet<(uint, Decal)>();
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var chunkCollection = ChunkCollection(gridId);
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