Chill bounties + fixes (#23411)
* Chill bounties + fixes * localize * fix arbitage
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@@ -46,6 +46,15 @@ public sealed class NameIdentifierSystem : EntitySystem
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}
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}
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/// <summary>
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/// Generates a new unique name/suffix for a given entity and adds it to <see cref="CurrentIds"/>
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/// but does not set the entity's name.
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/// </summary>
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public string GenerateUniqueName(EntityUid uid, ProtoId<NameIdentifierGroupPrototype> proto, out int randomVal)
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{
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return GenerateUniqueName(uid, _prototypeManager.Index(proto), out randomVal);
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}
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/// <summary>
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/// Generates a new unique name/suffix for a given entity and adds it to <see cref="CurrentIds"/>
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/// but does not set the entity's name.
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