Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966)
This commit is contained in:
committed by
GitHub
parent
3319dc0599
commit
462cddf860
@@ -59,10 +59,10 @@ namespace Content.Server.GameObjects.Components.Research
|
||||
|
||||
void IActivate.Activate(ActivateEventArgs eventArgs)
|
||||
{
|
||||
if (!eventArgs.User.TryGetComponent(out IActorComponent? actor))
|
||||
if (!eventArgs.User.TryGetComponent(out ActorComponent? actor))
|
||||
return;
|
||||
|
||||
OpenUserInterface(actor.playerSession);
|
||||
OpenUserInterface(actor.PlayerSession);
|
||||
}
|
||||
|
||||
public void UpdateUserInterface()
|
||||
|
||||
Reference in New Issue
Block a user