Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966)

This commit is contained in:
Vera Aguilera Puerto
2021-05-12 13:42:18 +02:00
committed by GitHub
parent 3319dc0599
commit 462cddf860
65 changed files with 220 additions and 220 deletions

View File

@@ -220,14 +220,14 @@ namespace Content.Server.GameObjects.Components.PA
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent? actor))
if (!eventArgs.User.TryGetComponent(out ActorComponent? actor))
{
return;
}
if (Owner.TryGetComponent<WiresComponent>(out var wires) && wires.IsPanelOpen)
{
wires.OpenInterface(actor.playerSession);
wires.OpenInterface(actor.PlayerSession);
}
else
{
@@ -236,7 +236,7 @@ namespace Content.Server.GameObjects.Components.PA
return;
}
UserInterface?.Toggle(actor.playerSession);
UserInterface?.Toggle(actor.PlayerSession);
UpdateUI();
}
}