Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966)

This commit is contained in:
Vera Aguilera Puerto
2021-05-12 13:42:18 +02:00
committed by GitHub
parent 3319dc0599
commit 462cddf860
65 changed files with 220 additions and 220 deletions

View File

@@ -246,7 +246,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
PlaySoundCollection(StorageSoundCollection);
EnsureInitialCalculated();
var userSession = entity.GetComponent<BasicActorComponent>().playerSession;
var userSession = entity.GetComponent<ActorComponent>().PlayerSession;
Logger.DebugS(LoggerName, $"Storage (UID {Owner.Uid}) \"used\" by player session (UID {userSession.AttachedEntityUid}).");