Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966)

This commit is contained in:
Vera Aguilera Puerto
2021-05-12 13:42:18 +02:00
committed by GitHub
parent 3319dc0599
commit 462cddf860
65 changed files with 220 additions and 220 deletions

View File

@@ -76,9 +76,9 @@ namespace Content.Server.GameObjects.Components.GUI
public override bool Drop(DragDropEventArgs args)
{
if (!args.User.TryGetComponent(out IActorComponent? actor)) return false;
if (!args.User.TryGetComponent(out ActorComponent? actor)) return false;
OpenUserInterface(actor.playerSession);
OpenUserInterface(actor.PlayerSession);
return true;
}
@@ -445,12 +445,12 @@ namespace Content.Server.GameObjects.Components.GUI
protected override void Activate(IEntity user, StrippableComponent component)
{
if (!user.TryGetComponent(out IActorComponent? actor))
if (!user.TryGetComponent(out ActorComponent? actor))
{
return;
}
component.OpenUserInterface(actor.playerSession);
component.OpenUserInterface(actor.PlayerSession);
}
}
}