Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966)

This commit is contained in:
Vera Aguilera Puerto
2021-05-12 13:42:18 +02:00
committed by GitHub
parent 3319dc0599
commit 462cddf860
65 changed files with 220 additions and 220 deletions

View File

@@ -50,7 +50,7 @@ namespace Content.Server.GameObjects.Components.Arcade
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if(!eventArgs.User.TryGetComponent(out IActorComponent? actor))
if(!eventArgs.User.TryGetComponent(out ActorComponent? actor))
{
return;
}
@@ -58,10 +58,10 @@ namespace Content.Server.GameObjects.Components.Arcade
{
return;
}
if(!ActionBlockerSystem.CanInteract(actor.playerSession.AttachedEntity)) return;
if(!ActionBlockerSystem.CanInteract(actor.PlayerSession.AttachedEntity)) return;
UserInterface?.Toggle(actor.playerSession);
RegisterPlayerSession(actor.playerSession);
UserInterface?.Toggle(actor.PlayerSession);
RegisterPlayerSession(actor.PlayerSession);
}
private void RegisterPlayerSession(IPlayerSession session)