Apc device network and apc based light switch (#4908)
* Remove WireNet node group from cables Implement extension cable components and system Remove connection over distance logic from ApcPower... components * Add extension cable components to prototypes * Implement ApcNetwork Implement ApcNetSwitch * Fix ignoredComponents.cs * Add friend attribute to new components * Add construction graph for a light switch * Address reviews * Fix broken test * Move ConnectionType enum to DeviceNetworkComponent Change netId data definition to use the ConnectionType enum values Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
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using System.Collections.Generic;
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using Content.Server.Power.EntitySystems;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Power.Components
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{
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[RegisterComponent]
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[Friend(typeof(ExtensionCableSystem))]
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public class ExtensionCableProviderComponent : Component
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{
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public override string Name => "ExtensionCableProvider";
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/// <summary>
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/// The max distance this can connect to <see cref="ExtensionCableReceiverComponent"/>s from.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("transferRange")]
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public int TransferRange { get; set; } = 3;
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[ViewVariables] public List<ExtensionCableReceiverComponent> LinkedReceivers { get; } = new();
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/// <summary>
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/// If <see cref="ExtensionCableReceiverComponent"/>s should consider connecting to this.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Connectable { get; set; } = true;
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}
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}
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