Uplink store has to be open to receive TC (#14341)
Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
@@ -1,13 +1,15 @@
|
||||
using Content.Server.Mind.Components;
|
||||
using Content.Server.Store.Components;
|
||||
using Content.Server.UserInterface;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Stacks;
|
||||
using Content.Shared.Store;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Prototypes;
|
||||
using System.Linq;
|
||||
using Content.Server.UserInterface;
|
||||
using Content.Shared.Stacks;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Content.Server.Store.Systems;
|
||||
|
||||
@@ -68,6 +70,11 @@ public sealed partial class StoreSystem : EntitySystem
|
||||
if (args.Target == null || !TryComp<StoreComponent>(args.Target, out var store))
|
||||
return;
|
||||
|
||||
// require the store to be open before inserting currency
|
||||
var user = args.User;
|
||||
if (!TryComp<ActorComponent>(user, out var actor) || !_ui.SessionHasOpenUi(uid, StoreUiKey.Key, actor.PlayerSession))
|
||||
return;
|
||||
|
||||
args.Handled = TryAddCurrency(GetCurrencyValue(uid, component), args.Target.Value, store);
|
||||
|
||||
if (args.Handled)
|
||||
|
||||
Reference in New Issue
Block a user