Shards damage barefoot users + steptrigger-related general cleanup (#9585)

This commit is contained in:
Kara
2022-07-10 02:28:37 -07:00
committed by GitHub
parent 37bf333674
commit 459f8d23eb
22 changed files with 220 additions and 92 deletions

View File

@@ -0,0 +1,11 @@
using Robust.Shared.GameStates;
namespace Content.Shared.StepTrigger.Components;
/// <summary>
/// This is used for cancelling step trigger events if the user is wearing shoes, such as for glass shards.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed class ShoesRequiredStepTriggerComponent : Component
{
}