Convert StomachBehavior to a component/system + rejig body namespaces (#5249)
* Convert StomachBehavior to a component/system + rejig body namespaces * test * slightly more namespace changes * remove * Hello????? * fuck you github test runner * reviews * oobsy!
This commit is contained in:
28
Content.Shared/Body/Components/SharedBodyScannerComponent.cs
Normal file
28
Content.Shared/Body/Components/SharedBodyScannerComponent.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Body.Components
|
||||
{
|
||||
public abstract class SharedBodyScannerComponent : Component
|
||||
{
|
||||
public override string Name => "BodyScanner";
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum BodyScannerUiKey
|
||||
{
|
||||
Key
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public class BodyScannerUIState : BoundUserInterfaceState
|
||||
{
|
||||
public readonly EntityUid Uid;
|
||||
|
||||
public BodyScannerUIState(EntityUid uid)
|
||||
{
|
||||
Uid = uid;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user