Fix admin verb to set unspawned ballisic ammo count (#26411)

Don't crash if an invalid value is given.
This commit is contained in:
IProduceWidgets
2024-03-24 20:45:01 -04:00
committed by GitHub
parent 3197262f34
commit 451890b85b
2 changed files with 15 additions and 3 deletions

View File

@@ -260,7 +260,7 @@ public abstract partial class SharedGunSystem
args.Capacity = component.Capacity;
}
private void UpdateBallisticAppearance(EntityUid uid, BallisticAmmoProviderComponent component)
public void UpdateBallisticAppearance(EntityUid uid, BallisticAmmoProviderComponent component)
{
if (!Timing.IsFirstTimePredicted || !TryComp<AppearanceComponent>(uid, out var appearance))
return;