Fix rsi sprite access for verbs (#14284)
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@@ -499,14 +499,18 @@ namespace Content.Shared.Containers.ItemSlots
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if (slot.InsertVerbText != null)
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{
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insertVerb.Text = Loc.GetString(slot.InsertVerbText);
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insertVerb.IconTexture = "/Textures/Interface/VerbIcons/insert.svg.192dpi.png";
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insertVerb.Icon =
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new SpriteSpecifier.Texture(
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new ResourcePath("/Textures/Interface/VerbIcons/insert.svg.192dpi.png"));
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}
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else if(slot.EjectOnInteract)
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{
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// Inserting/ejecting is a primary interaction for this entity. Instead of using the insert
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// category, we will use a single "Place <item>" verb.
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insertVerb.Text = Loc.GetString("place-item-verb-text", ("subject", verbSubject));
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insertVerb.IconTexture = "/Textures/Interface/VerbIcons/drop.svg.192dpi.png";
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insertVerb.Icon =
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new SpriteSpecifier.Texture(
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new ResourcePath("/Textures/Interface/VerbIcons/drop.svg.192dpi.png"));
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}
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else
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{
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