Fix rsi sprite access for verbs (#14284)

This commit is contained in:
metalgearsloth
2023-02-26 18:48:57 +11:00
committed by GitHub
parent a6d0c9b129
commit 44fb8a9e2d
53 changed files with 313 additions and 271 deletions

View File

@@ -8,6 +8,7 @@ using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Enums;
using Robust.Shared.Map;
using Robust.Shared.Utility;
namespace Content.Server.Tabletop
{
@@ -58,7 +59,7 @@ namespace Content.Server.Tabletop
ActivationVerb verb = new();
verb.Text = Loc.GetString("tabletop-verb-play-game");
verb.IconTexture = "/Textures/Interface/VerbIcons/die.svg.192dpi.png";
verb.Icon = new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/VerbIcons/die.svg.192dpi.png"));
verb.Act = () => OpenSessionFor(actor.PlayerSession, uid);
args.Verbs.Add(verb);
}