Fix rsi sprite access for verbs (#14284)
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@@ -4,6 +4,7 @@ using Content.Shared.Humanoid;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Utility;
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namespace Content.Server.Humanoid;
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@@ -28,7 +29,7 @@ public sealed partial class HumanoidAppearanceSystem
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{
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Text = "Modify markings",
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Category = VerbCategory.Tricks,
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IconTexture = "/Textures/Mobs/Customization/reptilian_parts.rsi/tail_smooth.png",
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Icon = new SpriteSpecifier.Rsi(new ResourcePath("/Textures/Mobs/Customization/reptilian_parts.rsi"), "tail_smooth"),
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Act = () =>
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{
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_uiSystem.TryOpen(uid, HumanoidMarkingModifierKey.Key, actor.PlayerSession);
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