Fix rsi sprite access for verbs (#14284)
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@@ -31,6 +31,7 @@ using Robust.Shared.Containers;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Random;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Utility;
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namespace Content.Server.Disposal.Unit.EntitySystems
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{
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@@ -96,7 +97,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
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AlternativeVerb flushVerb = new();
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flushVerb.Act = () => Engage(uid, component);
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flushVerb.Text = Loc.GetString("disposal-flush-verb-get-data-text");
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flushVerb.IconTexture = "/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png";
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flushVerb.Icon = new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png"));
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flushVerb.Priority = 1;
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args.Verbs.Add(flushVerb);
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