Alerts now use SpriteSpecifier
This commit is contained in:
@@ -25,7 +25,6 @@ namespace Content.Client.GameObjects.Components.Mobs
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public sealed class ClientAlertsComponent : SharedAlertsComponent
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{
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IResourceCache _resourceCache = default!;
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private AlertsUI _ui;
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private AlertOrderPrototype _alertOrder;
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@@ -202,7 +201,7 @@ namespace Content.Client.GameObjects.Components.Mobs
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private AlertControl CreateAlertControl(AlertPrototype alert, AlertState alertState)
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{
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var alertControl = new AlertControl(alert, alertState.Severity, _resourceCache)
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var alertControl = new AlertControl(alert, alertState.Severity)
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{
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Cooldown = alertState.Cooldown
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};
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@@ -1,10 +1,9 @@
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#nullable enable
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using System;
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using Content.Client.Utility;
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using Content.Shared.Alert;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.Utility;
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using Robust.Shared.Interfaces.Timing;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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@@ -41,23 +40,20 @@ namespace Content.Client.UserInterface.Controls
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private readonly IGameTiming _gameTiming;
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private readonly TextureRect _icon;
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private readonly CooldownGraphic _cooldownGraphic;
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private readonly IResourceCache _resourceCache;
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/// <summary>
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/// Creates an alert control reflecting the indicated alert + state
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/// </summary>
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/// <param name="alert">alert to display</param>
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/// <param name="severity">severity of alert, null if alert doesn't have severity levels</param>
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/// <param name="resourceCache">resourceCache to use to load alert icon textures</param>
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public AlertControl(AlertPrototype alert, short? severity, IResourceCache resourceCache)
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public AlertControl(AlertPrototype alert, short? severity)
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{
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_gameTiming = IoCManager.Resolve<IGameTiming>();
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TooltipDelay = CustomTooltipDelay;
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TooltipSupplier = SupplyTooltip;
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_resourceCache = resourceCache;
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Alert = alert;
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_severity = severity;
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var texture = _resourceCache.GetTexture(alert.GetIconPath(_severity));
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var texture = alert.GetIcon(_severity).Frame0();
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_icon = new TextureRect
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{
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TextureScale = (2, 2),
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@@ -83,7 +79,7 @@ namespace Content.Client.UserInterface.Controls
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if (_severity != severity)
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{
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_severity = severity;
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_icon.Texture = _resourceCache.GetTexture(Alert.GetIconPath(_severity));
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_icon.Texture = Alert.GetIcon(_severity).Frame0();
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}
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}
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@@ -1,4 +1,5 @@
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using System;
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using System.Globalization;
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using Content.Shared.Interfaces;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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@@ -28,7 +29,7 @@ namespace Content.Shared.Alert
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/// to get the correct icon path for a particular severity level.
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/// </summary>
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[ViewVariables]
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public string IconPath { get; private set; }
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public SpriteSpecifier Icon { get; private set; }
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/// <summary>
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/// Name to show in tooltip window. Accepts formatting.
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@@ -59,6 +60,7 @@ namespace Content.Shared.Alert
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/// -1 (no effect) unless MaxSeverity is specified. Defaults to 1. Minimum severity level supported by this state.
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/// </summary>
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public short MinSeverity => MaxSeverity == -1 ? (short) -1 : _minSeverity;
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private short _minSeverity;
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/// <summary>
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@@ -87,7 +89,7 @@ namespace Content.Shared.Alert
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{
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var serializer = YamlObjectSerializer.NewReader(mapping);
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serializer.DataField(this, x => x.IconPath, "icon", string.Empty);
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serializer.DataField(this, x => x.Icon, "icon", SpriteSpecifier.Invalid);
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serializer.DataField(this, x => x.MaxSeverity, "maxSeverity", (short) -1);
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serializer.DataField(ref _minSeverity, "minSeverity", (short) 1);
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@@ -106,6 +108,7 @@ namespace Content.Shared.Alert
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{
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Category = alertCategory;
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}
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AlertKey = new AlertKey(AlertType, Category);
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HasOnClick = serializer.TryReadDataField("onClick", out string _);
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@@ -116,40 +119,45 @@ namespace Content.Shared.Alert
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/// <param name="severity">severity level, if supported by this alert</param>
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/// <returns>the icon path to the texture for the provided severity level</returns>
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public string GetIconPath(short? severity = null)
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public SpriteSpecifier GetIcon(short? severity = null)
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{
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if (!SupportsSeverity && severity != null)
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{
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Logger.WarningS("alert", "attempted to get icon path for severity level for alert {0}, but" +
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" this alert does not support severity levels", AlertType);
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throw new InvalidOperationException("This alert does not support severity");
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}
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if (!SupportsSeverity) return IconPath;
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if (!SupportsSeverity)
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return Icon;
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if (severity == null)
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{
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Logger.WarningS("alert", "attempted to get icon path without severity level for alert {0}," +
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" but this alert requires a severity level. Using lowest" +
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" valid severity level instead...", AlertType);
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severity = MinSeverity;
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throw new ArgumentException("No severity specified but this alert has severity.", nameof(severity));
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}
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if (severity < MinSeverity)
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{
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Logger.WarningS("alert", "attempted to get icon path with severity level {0} for alert {1}," +
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" but the minimum severity level for this alert is {2}. Using" +
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" lowest valid severity level instead...", severity, AlertType, MinSeverity);
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severity = MinSeverity;
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}
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if (severity > MaxSeverity)
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{
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Logger.WarningS("alert", "attempted to get icon path with severity level {0} for alert {1}," +
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" but the max severity level for this alert is {2}. Using" +
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" highest valid severity level instead...", severity, AlertType, MaxSeverity);
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severity = MaxSeverity;
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throw new ArgumentOutOfRangeException(nameof(severity), "Severity below minimum severity.");
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}
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// split and add the severity number to the path
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var ext = IconPath.LastIndexOf('.');
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return IconPath.Substring(0, ext) + severity + IconPath.Substring(ext, IconPath.Length - ext);
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if (severity > MaxSeverity)
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{
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throw new ArgumentOutOfRangeException(nameof(severity), "Severity above maximum severity.");
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}
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var severityText = severity.Value.ToString(CultureInfo.InvariantCulture);
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switch (Icon)
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{
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case SpriteSpecifier.EntityPrototype entityPrototype:
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throw new InvalidOperationException("Severity not supported for EntityPrototype icon");
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case SpriteSpecifier.Rsi rsi:
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return new SpriteSpecifier.Rsi(rsi.RsiPath, rsi.RsiState + severityText);
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case SpriteSpecifier.Texture texture:
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var newName = texture.TexturePath.FilenameWithoutExtension + severityText;
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return new SpriteSpecifier.Texture(
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texture.TexturePath.WithName(newName + "." + texture.TexturePath.Extension));
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default:
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throw new ArgumentOutOfRangeException(nameof(Icon));
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}
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}
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}
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@@ -180,6 +188,7 @@ namespace Content.Shared.Alert
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{
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return other.AlertCategory == AlertCategory;
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}
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return AlertType == other.AlertType && AlertCategory == other.AlertCategory;
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}
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@@ -33,14 +33,14 @@ namespace Content.Tests.Shared.Alert
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alertManager.Initialize();
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Assert.That(alertManager.TryGet(AlertType.LowPressure, out var lowPressure));
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Assert.That(lowPressure.IconPath, Is.EqualTo("/Textures/Interface/Alerts/Pressure/lowpressure.png"));
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Assert.That(lowPressure.Icon, Is.EqualTo(new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/Alerts/Pressure/lowpressure.png"))));
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Assert.That(alertManager.TryGet(AlertType.HighPressure, out var highPressure));
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Assert.That(highPressure.IconPath, Is.EqualTo("/Textures/Interface/Alerts/Pressure/highpressure.png"));
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Assert.That(highPressure.Icon, Is.EqualTo(new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/Alerts/Pressure/highpressure.png"))));
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Assert.That(alertManager.TryGet(AlertType.LowPressure, out lowPressure));
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Assert.That(lowPressure.IconPath, Is.EqualTo("/Textures/Interface/Alerts/Pressure/lowpressure.png"));
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Assert.That(lowPressure.Icon, Is.EqualTo(new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/Alerts/Pressure/lowpressure.png"))));
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Assert.That(alertManager.TryGet(AlertType.HighPressure, out highPressure));
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Assert.That(highPressure.IconPath, Is.EqualTo("/Textures/Interface/Alerts/Pressure/highpressure.png"));
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Assert.That(highPressure.Icon, Is.EqualTo(new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/Alerts/Pressure/highpressure.png"))));
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}
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}
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}
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@@ -44,7 +44,7 @@ namespace Content.Tests.Shared.Alert
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{
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var alert = GetTestPrototype();
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Assert.That(alert.GetIconPath(severity), Is.EqualTo(expected));
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Assert.That(alert.GetIcon(severity), Is.EqualTo(new SpriteSpecifier.Texture(new ResourcePath(expected))));
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}
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private AlertPrototype GetTestPrototype()
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